Cellular automata and 3D print.

 

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This is my first experiment with 3D printing. I wanted to create an object inspired by natural phenomena in order to get an organic feel. The first idea was to use a cellular automata, where the generations stacked on top of each other, showing the “growing” process.

 

I started with an example of the classic Game of Life and expanded to 3D. Individual cells can be seen as voxels, yielding a set of volumetric information. To draw this set the obvious choice was to use Toxiclibs volumetric stroke.

 

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captura atomata

 

The growing process was controlled by modifying in real time the automata’s rules, which allowed me to create a semi hollow section and a solid base.

 

The resulting mesh was exported to STL format and imported into Netfabb to repair some normals. Then it was printed on a Makerbot Replicator at Medialab-Prado’s Fablab.

 

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All photos by Fernanda Ramos



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